Wednesday, 3 September 2008

surfable wave g3d

Yes lastping asp have build a surfable wave
1) rez your waves in the first place, z-axis (rotation) should be at 0 or 90 or 180 or 270, otherwise ride the wave is difficult. Do not place the wave on the surface of the water, but a little below.
2) rez your surf board (easy?)
3) how? .. Interactive waves pushes the surf, if you use ARROWS_UP you can surf as much time as you want, but if you turn or you're an arrow key, the speed falls down, below a critical threshold, you swim.
-- This release is a good deal beetwin a tube surfer and surf a wave of foam,
I work at a "tube accrobatic"
Join the group ground3d for future upgrades.

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